


Sadly, some of the community seemed to turn against the mod, due to the incredibly high expectations that had been built up for the project over time.īack in 2007, it became very obvious fairly quickly to the entirety of the CSPTeam that for the community, showing was much better than telling. The game's initial Beta 1.0 release in October 2007 represented about nine months of work, and while it admittedly was not fully realized, it did show proof of concept and solid base structure.
